This week was spent doing tech support for Unity 3D and Visual Studio. That was so much fun. Since every time I tried to edit a script in Unity it defaulted to opening in Visual Studio it was pretty great at the start of this project, but my trial ran out. So now every time I try to edit a script the page opens in Visual Studio and it attempts to get me to buy the full version. Now I'll have to reinstall Unity with MonoDevelop since it was never installed in the first place because of Visual Studio. Needless to say I've gotten little done on the project this week, but I did manage to finish the script for the presentation. Next week I should have the algorithm done, one way or another.
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